Horse (Feral)
Species: Horse. Breed/Type: Feral. Class: Animal (Mammal). Align: Basic Instinct Creature. Gender: 01-50: Female, 51-00: Male.
Level: 1-D12. Damage-Points: 1-D10 x level.
Number encountered: 3-D6 +1.
Experience-Points: 10 x level.
Characteristics:
Awareness: Hearing: 25, Sense of Smell: 25, Sixth Sense: 0, Taste: 24, Touch: 18, Vision: 26,
Charisma -: Appearance: See: "Description". Speech: 2, Constitution: 30, Coordination: 26, Dexterity: 26, Intelligence: 2, Mental-Strength: 24, Strength: 45, Wisdom: 2.
Movement:
Flying: Can't. Grounded: 18. Swimming: 6.
Luck: 20.
Oxygen-Points: 72.
Blood-Points: 90.
Attacks:
Kick ----------- : 2
Damage ------ : 1-D10 (+ 1-D10 per 2 levels advanced).
Range -------- : 1 space (5').
Attack type - : Blunt.
Special ------- : None.
Defense: 26. Offense: 26.
Treasure: %Roll needed to have money and treasure:
None.
Description:
Annihilation Strike?: No. Sudden Death Strike?: Yes.
Description: Eye color: Brown. Eye shape: Medium-sized and oval. Height: 7' 0". Length: 10'-6". Posture: Quadruped. Fur color: Brown. Fur texture: Course. Weight: 1,000 Lbs.
This creature appears as a rather broad-shouldered, thick-boned, wild horse, which is encountered within various regions.
Dislikes ----- : Dogs and snakes. This creature is easily spooked.
Disposition - : Non-domesticated Horses roam fertile lands, grazing on the vegetation. They are easily trained as work horses, due to their long endurance and strength. They are also reliable pack and riding animals as well.
Fears -------- : Fire. This creature will flee in a panic from flames unless blindfolded. Even if blindfolded, this creature will flee in panic if burned. The Common Pony will run from an encounter unless a successful avoidance-roll vs. "Fear" is rolled. It's master can make an avoidance-roll vs. "Control Steed" if mounted or holding the reins. Forest-Knights and Druids do not have to be in physical contact with this creature to succeed at this avoidance-roll.
Habitat ------ : Grasslands and other regions.
Immunities - : None.
Life-span --- : 30 years.
Likes -------- : Food.
Needs ------- : Basic necessities of life (food, water shelter, etc.).
Note --------- : None.
Special Abilities:
Water Sense: This creature can sense good drinking water on a roll of 10+
Special Defenses:
Fatigue-Resistance: 80%
Special Offenses:
None.
Susceptibilities and Weaknesses: Fire makes them panic (avoid vs. "Fear" or flee). If blindfolded, this creature will not panic and flee unless actually burned.
Weapon Susceptibilities: Rank-0 non-magical weapon to harm.